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<channel>
	<title>Linux Games Digest</title>
	<link>http://linuxgames.reddelsur.net</link>
	<description>Diary linux games news digest.</description>
	<pubDate>Fri, 01 Aug 2008 13:41:39 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.2</generator>
	<language>en</language>
			<item>
		<title>Wine 1.1.2 Released</title>
		<link>http://linuxemu.retrofaction.com/article.php?story=20080726124228989</link>
		<comments>http://linuxemu.retrofaction.com/article.php?story=20080726124228989#comments</comments>
		<pubDate>Fri, 01 Aug 2008 13:28:58 +0000</pubDate>
		<dc:creator>Geeklog Site</dc:creator>
		
		<category><![CDATA[wine]]></category>

		<guid isPermaLink="false">http://linuxgames.reddelsur.net/2008/08/01/wine-112-released/</guid>
		<description><![CDATA["Wine is an Open Source implementation of the Windows API on top of X, OpenGL, and Unix. <p><p>The Wine development release 1.1.2 is now available.<p><p>What's new in this release:<p><p> * Control panel improvements and new appwiz panel.<p> * Restructurations of state handling in Direct3D.<p> * Support for timer queue functions.<p> * Many MSXML improvements.<p> * Several fixes to Solaris support.<p> * Various bug fixes.<p>The source is <a href="http://sourceforge.net/project/downloading.php?groupname=wine&#38;filename=wine-1.1.2.tar.bz2&#38;use_mirror=osdn">available now</a>. Binary packages are in the process of being built, and will appear soon at their respective <a href="http://winehq.org/site/download">download locations</a>."<p>Thanks to <a href="http://winehq.org/">Wine HQ</a> for the news.]]></description>
			<content:encoded><![CDATA["Wine is an Open Source implementation of the Windows API on top of X, OpenGL, and Unix.

The Wine development release 1.1.2 is now available.

What's new in this release:

* Control panel improvements and new appwiz panel.

* Restructurations of state handling in Direct3D.

* Support for timer queue functions.

* Many MSXML improvements.

* Several fixes to Solaris support.

* Various bug fixes.

The source is <a href="http://sourceforge.net/project/downloading.php?groupname=wine&amp;filename=wine-1.1.2.tar.bz2&amp;use_mirror=osdn">available now</a>. Binary packages are in the process of being built, and will appear soon at their respective <a href="http://winehq.org/site/download">download locations</a>."

Thanks to <a href="http://winehq.org/">Wine HQ</a> for the news.]]></content:encoded>
			<wfw:commentRss>http://linuxemu.retrofaction.com/article.php?story=20080726124228989/feed/</wfw:commentRss>
		</item>
		<item>
		<title>PlaneShift 0.4.01</title>
		<link>http://feeds.feedburner.com/~r/linuxjuegos/~3/338492743/</link>
		<comments>http://feeds.feedburner.com/~r/linuxjuegos/~3/338492743/#comments</comments>
		<pubDate>Thu, 17 Jul 2008 23:36:11 +0000</pubDate>
		<dc:creator>Dividio</dc:creator>
		
		<category><![CDATA[FreeBSD]]></category>

		<category><![CDATA[GNU/Linux]]></category>

		<category><![CDATA[GPL]]></category>

		<category><![CDATA[MMORPG]]></category>

		<category><![CDATA[Mac OS X]]></category>

		<category><![CDATA[Windows]]></category>

		<category><![CDATA[planeshift]]></category>

		<guid isPermaLink="false">http://linuxgames.reddelsur.net/2008/07/18/planeshift-0401/</guid>
		<description><![CDATA[Tras unos días de vacaciones, aquí estoy para continuar contando novedades de juegos para GNU/Linux.
Le toca el turno a PlaneShift, un MMORPG semilibre que nos traslada a un mundo subterráneo lleno de seres fantásticos.
Se ha publicado la versión 0.4.01 del juego, cuya lista de novedades podéis consultar en la web oficial. Este es un pequeño [...]]]></description>
			<content:encoded><![CDATA[<img src="http://linuxgames.reddelsur.net/wp-content/archivos/planeshift_01.jpg" alt="PlaneShift" />Tras unos días de vacaciones, aquí estoy para continuar contando novedades de juegos para GNU/Linux.

Le toca el turno a <a href="http://www.planeshift.it">PlaneShift</a>, un MMORPG semilibre que nos traslada a un mundo subterráneo lleno de seres fantásticos.

Se ha publicado la versión 0.4.01 del juego, cuya <a href="http://www.planeshift.it/changelog_0401.html">lista de novedades</a> podéis consultar en la web oficial. Este es un pequeño resumen de lo más interesante:
<ul>
	<li>Soporte para hacer fuego, incluyendo fogatas y antorchas.</li>
	<li>Ahora es posible cambiar el tamaño, color, alineación, etc, de los bocadillos de texto.</li>
	<li>A los mapas se les puede dar ahora un nombre, como a los libros.</li>
	<li>Se ha incluido una habilidad de identificación, la cual es necesaria para averiguar la calidad de los objetos.</li>
	<li>Ahora la mayoría de los NPCs tendrán alguna misión para nosotros (un “what can i do here?” puede ayudar a entablar conversación), además la recompensa de las misiones ha sido aumentada en general.</li>
</ul>
Tras echar unas partidas he notado una notable mejora de rendimiento en el juego, sobre todo en la parte de la plaza de Hydla, donde se hacía imposible jugar en la anterior versión. Como comentan en la lista de cambios, también se han “implementado” nuevos bugs en el juego, como por ejemplo el color de pelo grisáceo que tienen los personajes, que se espera sea arreglado en breve.

Podéis encontrar el <a href="http://www.planeshift.it/download.html">nuevo cliente de Planeshift</a> en su web oficial, mediante descarga directa o BitTorrent.

<strong>Nombre:</strong> PlaneShift
<strong>Versión:</strong> 0.4.01
<strong>Género:</strong> MMORPG
<strong>Licencia:</strong> GPL
<strong>Plataformas:</strong> GNU/Linux, Windows, MacOS X, FreeBSD
<strong>Web Oficial:</strong> <a href="http://www.planeshift.it">PlaneShift</a>
<strong>Consultas en el foro:</strong> <a href="http://www.linuxjuegos.com/foro/viewtopic.php?t=297">Foro de PlaneShift</a>

<a href="http://feeds.feedburner.com/~a/linuxjuegos?a=Qrwha3"><img src="http://feeds.feedburner.com/~a/linuxjuegos?i=Qrwha3" border="0" /></a>

<img src="http://feeds.feedburner.com/~r/linuxjuegos/~4/338492743" height="1" />]]></content:encoded>
			<wfw:commentRss>http://feeds.feedburner.com/~r/linuxjuegos/~3/338492743/feed/</wfw:commentRss>
		</item>
		<item>
		<title>CodeWeavers to release CrossOver Games</title>
		<link>http://linuxemu.retrofaction.com/article.php?story=2008031815135498</link>
		<comments>http://linuxemu.retrofaction.com/article.php?story=2008031815135498#comments</comments>
		<pubDate>Sun, 23 Mar 2008 15:34:25 +0000</pubDate>
		<dc:creator>Geeklog Site</dc:creator>
		
		<category><![CDATA[crossover]]></category>

		<category><![CDATA[wine]]></category>

		<category><![CDATA[codeweavers]]></category>

		<guid isPermaLink="false">http://linuxgames.reddelsur.net/2008/03/23/codeweavers-to-release-crossover-games/</guid>
		<description><![CDATA[<a href="http://wine-review.blogspot.com/">Wine Review</a> has an article entitled: "CodeWeavers to release CrossOver Games" available from <a href="http://wine-review.blogspot.com/2008/03/codeweavers-to-release-crossover-games.html">here</a>]]></description>
			<content:encoded><![CDATA[<a href="http://wine-review.blogspot.com/">Wine Review</a> has an article entitled: "CodeWeavers to release CrossOver Games" available from <a href="http://wine-review.blogspot.com/2008/03/codeweavers-to-release-crossover-games.html">here</a>]]></content:encoded>
			<wfw:commentRss>http://linuxemu.retrofaction.com/article.php?story=2008031815135498/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Future Intel GPUs</title>
		<link>http://www.linuxgames.com/archives/10111</link>
		<comments>http://www.linuxgames.com/archives/10111#comments</comments>
		<pubDate>Thu, 20 Mar 2008 18:37:09 +0000</pubDate>
		<dc:creator>Crusader</dc:creator>
		
		<category><![CDATA[intel]]></category>

		<category><![CDATA[gpu]]></category>

		<guid isPermaLink="false">http://linuxgames.reddelsur.net/2008/03/20/future-intel-gpus/</guid>
		<description><![CDATA[DailyTech has an article discussing Intel&#8217;s roadmap for graphics processor units and their traditional CPUs:
Larrabee differs significantly from AMD&#8217;s Radeon and NVIDIA&#8217;s GeForce processors.  For starters, Larrabee is based on the x86 instruction set found in CPU architecture.  Intel vice president Steve Smith emphasized that Larrabee is not just a GPU, but a [...]]]></description>
			<content:encoded><![CDATA[DailyTech has an article discussing Intel’s roadmap for graphics processor units and their traditional CPUs:
Larrabee differs significantly from AMD’s Radeon and NVIDIA’s GeForce processors.  For starters, Larrabee is based on the x86 instruction set found in CPU architecture.  Intel vice president Steve Smith emphasized that Larrabee is not just a GPU, but a [...]]]></content:encoded>
			<wfw:commentRss>http://www.linuxgames.com/archives/10111/feed/</wfw:commentRss>
		</item>
		<item>
		<title>11 Versions Of WINE Benchmarked</title>
		<link>http://linuxemu.retrofaction.com/article.php?story=20080220143506173</link>
		<comments>http://linuxemu.retrofaction.com/article.php?story=20080220143506173#comments</comments>
		<pubDate>Thu, 28 Feb 2008 19:08:20 +0000</pubDate>
		<dc:creator>Geeklog Site</dc:creator>
		
		<category><![CDATA[wine]]></category>

		<guid isPermaLink="false">http://linuxgames.reddelsur.net/2008/02/28/11-versions-of-wine-benchmarked/</guid>
		<description><![CDATA[<a href="">Phoronix</a> has an article entitled "11 Versions Of WINE Benchmarked" available from <a href="http://www.phoronix.com/scan.php?page=article&#38;item=wine_feb08_tests&#38;num=1">here</a>]]></description>
			<content:encoded><![CDATA[Phoronix has an article entitled "11 Versions Of WINE Benchmarked" available from <a href="http://www.phoronix.com/scan.php?page=article&amp;item=wine_feb08_tests&amp;num=1">here</a>]]></content:encoded>
			<wfw:commentRss>http://linuxemu.retrofaction.com/article.php?story=20080220143506173/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Linux on PS3 Guide</title>
		<link>http://www.linuxgames.com/archives/10039</link>
		<comments>http://www.linuxgames.com/archives/10039#comments</comments>
		<pubDate>Wed, 27 Feb 2008 17:34:20 +0000</pubDate>
		<dc:creator>Crusader</dc:creator>
		
		<category><![CDATA[playstation 3]]></category>

		<category><![CDATA[tweaktown]]></category>

		<category><![CDATA[yellow dog linux]]></category>

		<category><![CDATA[sony]]></category>

		<category><![CDATA[yelllow dog linux]]></category>

		<guid isPermaLink="false">http://linuxgames.reddelsur.net/2008/02/27/linux-on-ps3-guide/</guid>
		<description><![CDATA[Here&#8217;s another Linux on PlayStation 3 installation guide (Yellow Dog Linux specifically) from TweakTown:
There was a lot of noise in the beginning of the PS3&#8217;s marketing-hype-launch that the console would have Linux pre-loaded, but Sony came to their senses when they realized how much more work that was going to be for them. So we [...]]]></description>
			<content:encoded><![CDATA[Here’s another Linux on PlayStation 3 installation guide (Yellow Dog Linux specifically) from TweakTown:
There was a lot of noise in the beginning of the PS3’s marketing-hype-launch that the console would have Linux pre-loaded, but Sony came to their senses when they realized how much more work that was going to be for them.]]></content:encoded>
			<wfw:commentRss>http://www.linuxgames.com/archives/10039/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Platinum Arts Sandbox Beta 2.0</title>
		<link>http://www.linux-gamers.net/modules/news/article.php?storyid=2385</link>
		<comments>http://www.linux-gamers.net/modules/news/article.php?storyid=2385#comments</comments>
		<pubDate>Fri, 22 Feb 2008 15:56:50 +0000</pubDate>
		<dc:creator>linuX-gamers.net</dc:creator>
		
		<category><![CDATA[engines]]></category>

		<category><![CDATA[]]></category>

		<category><![CDATA[Platinum Arts Sandbox]]></category>

		<guid isPermaLink="false">http://linuxgames.reddelsur.net/2008/02/22/platinum-arts-sandbox-beta-20/</guid>
		<description><![CDATA[<a href="http://Kids.PlatinumArts.Net">Homepage</a> &#124; <a href="http://www.kids.platinumarts.net/fireboard/Downloads-Tech-Support-and-Feedback/]Downloads">Download</a> &#124; <a href="http://www.kids.platinumarts.net/wiki/index.php?title=Main_Page">Wiki</a><br /><br />Platinum Arts Sandbox is a game design tool that allows users to quickly and easily create their own worlds, even cooperatively.  It is free, open source, and easy to use.  It is quickly picking up steam and is currently being used at a Middle School in Illinois and was used at the Summer Kids Camp at Mildred Elley College.  In addition several other schools have contacted me about using it in their programs.<br /><br /><img alt="  " src="http://www.kids.platinumarts.net/images/zoom/KTAUUH/thumbs/screenshot_305810.png" /> <img alt="  " src="http://www.kids.platinumarts.net/images/zoom/KTAUUH/thumbs/screenshot_140507.png" /> <br /><img alt="  " src="http://www.kids.platinumarts.net/images/zoom/KTAUUH/thumbs/screenshot_373144.png" /> <img alt="  " src="http://www.kids.platinumarts.net/images/zoom/KTAUUH/thumbs/screenshot_56697.png" /><br /><br />Click <strong>read more </strong>for the complete feature list and another bunch of information!]]></description>
			<content:encoded><![CDATA[<a href="http://Kids.PlatinumArts.Net">Homepage</a> | <a href="http://www.kids.platinumarts.net/fireboard/Downloads-Tech-Support-and-Feedback/]Downloads">Download</a> | <a href="http://www.kids.platinumarts.net/wiki/index.php?title=Main_Page">Wiki</a>

Platinum Arts Sandbox is a game design tool that allows users to quickly and easily create their own worlds, even cooperatively.  It is free, open source, and easy to use.  It is quickly picking up steam and is currently being used at a Middle School in Illinois and was used at the Summer Kids Camp at Mildred Elley College.  In addition several other schools have contacted me about using it in their programs.

<img src="http://www.kids.platinumarts.net/images/zoom/KTAUUH/thumbs/screenshot_305810.png" alt="  " /> <img src="http://www.kids.platinumarts.net/images/zoom/KTAUUH/thumbs/screenshot_140507.png" alt="  " />
<img src="http://www.kids.platinumarts.net/images/zoom/KTAUUH/thumbs/screenshot_373144.png" alt="  " /> <img src="http://www.kids.platinumarts.net/images/zoom/KTAUUH/thumbs/screenshot_56697.png" alt="  " />

Click <strong>read more </strong>for the complete feature list and another bunch of information!]]></content:encoded>
			<wfw:commentRss>http://www.linux-gamers.net/modules/news/article.php?storyid=2385/feed/</wfw:commentRss>
		</item>
		<item>
		<title>ZDoom 2.2.0</title>
		<link>http://www.linuxgames.com/archives/10002</link>
		<comments>http://www.linuxgames.com/archives/10002#comments</comments>
		<pubDate>Fri, 15 Feb 2008 17:41:59 +0000</pubDate>
		<dc:creator>Crusader</dc:creator>
		
		<category><![CDATA[doom]]></category>

		<category><![CDATA[zdoom]]></category>

		<guid isPermaLink="false">http://linuxgames.reddelsur.net/2008/02/15/zdoom-220/</guid>
		<description><![CDATA[Version 2.2.0 of ZDoom, a DOOM engine source port, has been announced. The changelog seems to mostly include bugfixes, and there&#8217;s a compilation guide at the project wiki.
Download: [ zdoom.org ]
]]></description>
			<content:encoded><![CDATA[Version 2.2.0 of ZDoom, a DOOM engine source port, has been announced. The changelog seems to mostly include bugfixes, and there’s a compilation guide at the project wiki.
Download: [ zdoom.org ]]]></content:encoded>
			<wfw:commentRss>http://www.linuxgames.com/archives/10002/feed/</wfw:commentRss>
		</item>
		<item>
		<title>AMD Catalyst 8.02 Linux Driver</title>
		<link>http://www.linux-gamers.net/modules/news/article.php?storyid=2383</link>
		<comments>http://www.linux-gamers.net/modules/news/article.php?storyid=2383#comments</comments>
		<pubDate>Fri, 15 Feb 2008 08:33:32 +0000</pubDate>
		<dc:creator>linuX-gamers.net</dc:creator>
		
		<category><![CDATA[Drivers]]></category>

		<category><![CDATA[ati]]></category>

		<category><![CDATA[driver]]></category>

		<guid isPermaLink="false">http://linuxgames.reddelsur.net/2008/02/15/amd-catalyst-802-linux-driver/</guid>
		<description><![CDATA[<a href="http://ati.amd.com/products/index.html">Homepage</a> &#124; <a href="http://www.phoronix.com/vr.php?view=11842">Article</a><br /><br />Whether it is a big or small update, every month AMD releases a new Catalyst package for both Linux and Windows for their supported ATI Radeon products. Last month in the Catalyst 8.01 Linux driver the changes had just consisted of a few bug fixes and nothing more. Today the Catalyst 8.02 Linux driver has been released, and like last month, it's short on the change-log. The fglrx changes are very brief and the driver version is still in the 8.45 release stream and wasn't even bumped to 8.46.x. ]]></description>
			<content:encoded><![CDATA[<a href="http://ati.amd.com/products/index.html">Homepage</a> | <a href="http://www.phoronix.com/vr.php?view=11842">Article</a>

Whether it is a big or small update, every month AMD releases a new Catalyst package for both Linux and Windows for their supported ATI Radeon products. Last month in the Catalyst 8.01 Linux driver the changes had just consisted of a few bug fixes and nothing more. Today the Catalyst 8.02 Linux driver has been released, and like last month, it's short on the change-log. The fglrx changes are very brief and the driver version is still in the 8.45 release stream and wasn't even bumped to 8.46.x.]]></content:encoded>
			<wfw:commentRss>http://www.linux-gamers.net/modules/news/article.php?storyid=2383/feed/</wfw:commentRss>
		</item>
		<item>
		<title>ARAnyM 0.9.6beta2 released</title>
		<link>http://linuxemu.retrofaction.com/article.php?story=20080129151210731</link>
		<comments>http://linuxemu.retrofaction.com/article.php?story=20080129151210731#comments</comments>
		<pubDate>Mon, 11 Feb 2008 20:04:15 +0000</pubDate>
		<dc:creator>Geeklog Site</dc:creator>
		
		<category><![CDATA[ARAnyM]]></category>

		<category><![CDATA[emulation]]></category>

		<category><![CDATA[atari]]></category>

		<guid isPermaLink="false">http://linuxgames.reddelsur.net/2008/02/11/aranym-096beta2-released/</guid>
		<description><![CDATA["<a href="http://aranym.sourceforge.net">ARAnyM</a> is an acronym: Atari Running on Any Machine. It is a virtual machine software for running the Atari ST/TT/Falcon operating systems (TOS, FreeMiNT, MagiC and others) and TOS/GEM applications on any kind of hardware - be it an IBM clone (read it as "PC" :-), an Apple, an Unix server, a graphics workstation or even a portable computer.<br /><br />In short: much faster graphics output, Mac OS X supported better than ever (JIT on IntelMac, networking and more!), coming with ARAnyM logo+icons and usual bunch of bug fixes and improvements."<br /><br />Download ARAnyM 0.9.6beta2 from <a href="http://aranym.sourceforge.net/download.html">here</a><br /><br />Thanks to <a href="http://www.aep-emu.de/">AEP Emulation</a> for the news.]]></description>
			<content:encoded><![CDATA["<a href="http://aranym.sourceforge.net">ARAnyM</a> is an acronym: Atari Running on Any Machine. It is a virtual machine software for running the Atari ST/TT/Falcon operating systems (TOS, FreeMiNT, MagiC and others) and TOS/GEM applications on any kind of hardware - be it an IBM clone (read it as "PC" :-), an Apple, an Unix server, a graphics workstation or even a portable computer.

In short: much faster graphics output, Mac OS X supported better than ever (JIT on IntelMac, networking and more!), coming with ARAnyM logo+icons and usual bunch of bug fixes and improvements."

Download ARAnyM 0.9.6beta2 from <a href="http://aranym.sourceforge.net/download.html">here</a>

Thanks to <a href="http://www.aep-emu.de/">AEP Emulation</a> for the news.]]></content:encoded>
			<wfw:commentRss>http://linuxemu.retrofaction.com/article.php?story=20080129151210731/feed/</wfw:commentRss>
		</item>
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